[Grasshopper] How to use Surface | Line to find intersection points between surfaces and lines

[Grasshopper] How to use Surface | Line to find intersection points between surfaces and lines Grasshopper component EN

This article explains how to use Surface | Line to find intersection points between surfaces and lines.

Surface | Line1
Surface | Line2

On the Grasshopper, it is represented by either of the two above.


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Find intersection points between a surface and a line

Using Surface | Line, you can obtain intersection points between a surface and a line.

a surface and a line

As a first example, we will use the surface and line from the image above.

Find intersection points between a surface and a line

Components used: ①Surface ②Curve ③Surface | Line

Connect any surface to Surface | Line(S).

This time, we are connecting the surfaces set in the Surface.

Connect any straight line to Surface | Line(L).

This time, we are connecting multiple straight lines set in Curve.

intersection points

Then, as shown in the image above, we were able to obtain the intersection points between the surface and the straight lines.

a curve

We’ll try it with a curve.

error

Testing with curves resulted in an error.

In Surface | Line, you cannot use curves; only straight lines can be used.

Output data

Let’s take a look at the output data.

where a straight line exists on the surface

As shown in the image above, let’s consider the case where a straight line exists on the surface.

on a surface

When a line exists on a surface, the Surface | Line(C) outputs the line data for the intersection point between the surface and the line.

extended to the edges of the surface

In this case, the output lines will be extended to the edges of the surface.

Point and Vector

Additional Components: ①Point ②Vector

intersection point

Surface | Line(P) outputs the intersection point between the surface and the line.

Surface | Line(uv) outputs point data representing the surface when flattened.

In this case, point data is created on the plane formed by the X and Y axes.

Surface | Line(uv) is extremely important when acquiring surface information.

Additional Components

Additional Components: ①Evaluate Surface ②Cone

As an example using Surface | Line(uv), we introduce Evaluate Surface.

Connect the Surface | Line(uv) to Evaluate Surface(uv).

Next, connect the Surface to the Evaluate Surface(S).

Then, you can obtain the surface information at the intersection point.

As an example this time, we will use the data for the plane at the intersection point output from Evaluate Surface(F).

Connect the Evaluate Surface(F) to the Cone(B).

Furthermore, connect the radius value to Cone(R).

This time, we’re connecting 20.

Furthermore, connect the height value to Cone(L).

This time, we’re connecting 50.

交点地点の情報

Then, as shown in the image above, we were able to create a cone on the plane created at the intersection point.

In this way, using Surface | Line(uv) allows you to obtain surface information at the intersection point.

normal vector

Additional Components: ① Vector ② Multiplication ③ Vector Display

Surface | Line(N) returns the normal vector at the intersection point on the surface.

The image above shows programming that visualizes the acquired vectors by assigning distances to them.

Connect Surface | Line(N) to Multiplication(A).

Furthermore, connect the distance value to Multiplication(B).

Then you can specify a distance for the vector.

Next, connect the Multiplication to the Vector Display(V).

Furthermore, connect the Surface | Line(P) containing the intersection information to the Vector Display(A).

vectors were visualized

Then, as shown in the image above, the vectors were visualized.

The acquired vector is determined to be the normal direction at the intersection point of the surface.

List of Grasshopper articles using Surface | Line component↓

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