Point

Point
Grasshopper component EN

[Grasshopper] Five ways to create curves and surfaces from multiple points

Learn how to create curves and surfaces from multiple points in Grasshopper. This tutorial explains how to effectively generate geometry using five components: Interpolate, Nurbs Curve, PolyLine, Surface from Points, and Patch.
Grasshopper component EN

[Grasshopper] How to use Fibonacci to create a Fibonacci sequence

This page explains how to use Fibonacci to create a Fibonacci sequence in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Evaluate Box to obtain points and planes at specified positions in a box

This page explains how to use Evaluate Box to obtain points and planes at specified positions in a box in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Divide Distance to place and split points along a curve at specified intervals

This page explains how to use Divide Distance to place and split points along a curve at specified intervals in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Spin Force to create a rotating magnetic field

This page explains how to use Spin Force to create a rotating magnetic field in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Proximity 2D to create lines connecting nearby points on a plane

This page explains how to use Proximity 2D to create lines connecting nearby points on a plane in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Curve | Plane to obtain information on curve and plane intersection points

This page explains how to use Curve | Plane to obtain information on curve and plane intersection points in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Brep | Curve to get intersections between brep models and curves

This page explains how to use Brep | Curve to get intersections between brep models and curves in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Brep Closest Point to create a point at the closest location on a brep model

This page explains how to use Brep Closest Point to create a point at the closest location on a brep model in Grasshopper.
Grasshopper component EN

[Grasshopper] How to use Plane Normal to create a plane by specifying a point and a z-direction vector

This page explains how to use Plane Normal to create a plane by specifying a point and a z-direction vector in Grasshopper.
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